Click = Explosion:
Every click on a reactor does two things:
Reduces its own value by 1.
Forces all adjacent reactors (up/down/left/right) to also decrease by 1.
One exception: This happens every time, except when the clicked reactor is 0.
Chain Reactions:
If a neighbor reaches 0 from the explosion, it does NOT trigger additional explosions (unless clicked).
(Clarification: Unlike classic Minesweeper, explosions only happen on your clicks, not automatically when a reactor hits 0.)
Goal:
Reduce every reactor to exactly 0 in the fewest clicks possible.
Clicks Made:
Games Won:
Games Lost:
Total Time Spent Ingame: